Synopsis
The Arcology Podcast - A Shadowrun Community Podcast
Episodes
-
Episode 031 - Armor: Run & Gun #3
25/05/2014 Duration: 41minIn which Mr. Johnson and Vox examine the threads that will keep you from getting geeked. Or at least make you look better falling down. Also, our first impressions of Stolen Souls, and a special announcement.
-
Episode 030 - Hero Lab and Earthdawn: Interview Double Feature
18/05/2014 Duration: 01h29minIn which your hosts take a brief break from Run & Gun. Mr. Johnson interviews Colen McAlister of Lone Wolf Development briefly about the Shadowrun 5 Herolab update, then moves from the Sixth World to the Fourth World to discuss Earthdawn 4th edition with Josh Harrison, the line developer for Earthdawn.
-
Episode 029 - Weapon Accessories: Run & Gun #2
11/05/2014 Duration: 47minIn which Vox and Mr. Johnson discuss the weapon accessories and modifications found in Run & Gun. In the second half of the show, Mr. Johnson sits down to talk about Realm Works campaign management software with Colen McAlister of Lone Wolf Development.
-
Episode 028 - Arsenal: Run & Gun #1
03/05/2014 Duration: 52minIn which Vox and Mr. Johnson go through all the goodies in the Arsenal section of Run & Gun. In the news, some podcast love abounds, and we have a new story!
-
Episode 027 - Talking Shadowrun with the Gamer's Tavern
27/04/2014 Duration: 01h07minIn which Mr. Johnson talks Shadowrun with Ross Watson and Darryl Mott Jr. of the Gamer's Tavern Podcast, plus a new listener story!
-
Episode 026 – Improving Your Rigger: Advanced Shadowrunner Dossier #4
19/04/2014 Duration: 36minIn which Vox and Mr. Johnson discuss ways to improve your rigger. Plus an in-depth rundown of most of the wheels, legs, tracks, and blades on which you'll be itching to spend your nuyen!
-
Episode 025 – Harebrained Schemes Interview
12/04/2014 Duration: 45minIn which Vox and Mr. Johnson briefly discuss the release of Run & Gun, and Mr. Johnson interviews Mitch Gitelman and Jordan Weisman of Harebrained Schemes, and tries not to panic.
-
Episode 024 – Improving Your Decker or Technomancer: Advanced Shadowrunner Dossier #3
06/04/2014 Duration: 38minIn which Vox and Mr. Johnson discuss ways to improve your decker or technomancer. Also included: a new critter corner and a new listener story.
-
Episode 023 – Improving Your Street Samurai: Advanced Shadowrunner Dossier #2
29/03/2014 Duration: 35minIn which Vox and Mr. Johnson discuss how to improve your street samurai. More questions and answers, a new, epic Shadowrunner story, and Mr. Johnson makes no promises.
-
Episode 022 – Improving Your Magician or Adept: Advanced Shadowrunner Dossier #1
22/03/2014 Duration: 50minIn which Vox and Mr. Johnson discuss the ways in which you can improve your magician or adept shadowrunner through karma and/or nuyen expenditures. Also: question-and-answer and a new listener story!
-
Episode 021 - Shadowrun Online: Interview with Jan Wagner
08/03/2014 Duration: 01h02minIn which Jan Wagner of Cliffhanger Productions joins us for an in-depth interview about the upcoming game Shadowrun Online!
-
Episode 020 - Music in the Sixth World
01/03/2014 Duration: 01h09minIn which Vox and Mr. Johnson cover the subject of music in the Sixth World: how GM's and players can use music to add depth to their campaigns/characters and some house-rule crunch on moonlighting as a musician. Plus: listener questions, a new listener story, and two bonus songs!
-
Episode 019 - Vice in the Sixth World
22/02/2014 Duration: 01h04minIn which Vox and Mr. Johnson discuss vice in the sixth world. We will cover the addiction rules to the best of our ability, and we have a new listener story!
-
Episode 018 - Religion in the Sixth World
15/02/2014 Duration: 01h37minFor episode 18, Vox and Mr. Johnson are joined by a guest host. We cover the topic of the role of religion in Shadowrun; what religions exist in the sixth world, tips for playing a character with religious beliefs, and how religions might result in shadowruns. For this week's critter corner, we explore the dark and mysterious Shedim.
-
Episode 017 - Questions and Answers
08/02/2014In which Vox and Mr. Johnson answer listener questions about Shadowrun!
-
Bonus Episode 003 - Characters
01/02/2014 Duration: 01h02minIn which Vox and Mr. Johnson, due to some schedule restrictions, throw any semblance of a script right out the window and devote an hour to talking about their own Shadowrun characters. Per listener request, of course!
-
Episode 016 – Game Mastering Shadowrun Part 5: Session Prep
18/01/2014 Duration: 31minIn which Vox and Mr. Johnson discuss how to prepare for running a session. Also, a new You Are Who You Know, and another listener story!
-
-
Episode 014 - Game Mastering Shadowrun Part 3: Adventure Design
04/01/2014 Duration: 50minIn which Vox and Mr. Johnson explore the process of designing your own adventures for Shadowrun, along with an example adventure designed on the podcast. Welcome to 2014!
-
Bonus Episode 002 - Critical Glitch, Hidden Grid, and The Arcology 2014 Shadowrun Predictions
01/01/2014 Duration: 22minOur second bonus episode! Critical Glitch, Hiddengrid, and The Arcology podcasts get together to discuss our predictions for Shadowrun in 2014. Happy New Year!