Synopsis
Game Masters Journey is a discussion podcast for GMs and players of tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex often uses Dungeons & Dragons as an example, but many of the topics are relevant to all RPGs. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for GMs creating their own setting.
Episodes
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Game Master's Journey 172: Livestream 003: Preparing a Primordia Campaign - East Marches of Elandria
17/08/2017 Duration: 01h09minLex discusses preparation for his new campaign.
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Game Master's Journey 171: Worldbuilding, Railroading & High Tier Play with Brett Nilsson
14/08/2017 Duration: 02h11minToday Lex moves to the other side of the GM screen to talk with his DM, Brett. Lex has been playing in Brett’s campaign quite a while now and having a lot of fun. Lex asks him about his GMing style and about his homebrew setting of Terindal. They also talk about how to avoid railroading the PCs, and Brett's experiences running D&D at the higher tiers of play.
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Game Master's Journey 170: West Marches Campaign Variants
09/08/2017 Duration: 01h15minLex discusses some variations you can consider to tailor the West Marches formula to the needs of your own campaign. He describes the variations he's using for his own campaign, The Hinterlands of Elandria.
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Game Master's Journey 169: Livestream 002: Xanathar's Guide, Tomb of Annihilation, West Marches & More!
08/08/2017 Duration: 59minLex discusses Wizards of the Coast's new product announcements: Xanathar's Guide to Everything and Tomb of Annihilation. He also discusses West Marches campaigns, Mearls' crazy initiative system, and more.
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Game Master's Journey 168: Livestream 001: Introductions
07/08/2017 Duration: 28minWelcome to the first episode of the Game Master's Journey Livestream. Lex introduces the show and explains what you can expect.
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Game Master's Journey 167: Preparing & Running a West Marches Campaign
01/08/2017 Duration: 01h30minIn the second of a series of episodes on West Marches campaigns, Lex discusses how to prepare and run a West Marches-style campaign.
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Game Master's Journey 166: West Marches Campaigns
25/07/2017 Duration: 01h43minLex and Christopher discuss West Marches campaigns--a style of campaign that features wilderness exploration and player-directed action. Everything from scheduling, to party makeup, to game session objectives is up to the players!
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GMJ 165: DMG Chapter 1: Creating Campaign Events
20/07/2017 Duration: 01h35minLex returns to the Dungeon Master's Guide to discuss creating campaign events. These events are the perfect way to begin or end a campaign, or to renew flagging interest in a campaign that's grown stagnant. Finally, Lex discusses ending a campaign.
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GMJ 164: DMG Chapter 1: Creating Campaigns
17/07/2017 Duration: 01h34minLex returns to his exploration of the DMG and discusses creating a campaign. Whether you’re creating your first campaign, or you’ve created so many you’ve lost count, the DMG has some tools to help you.
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GMJ 163: DMG Chapter 1: Magic in Your World
10/07/2017 Duration: 01h03minLex returns to his in-depth exploration of the DMG with a discussion of how you can use magic to flesh out your world. Whether magic is rare or common, low-powered or high-powered, reviled or respected, the consequences of your decisions will trickle down throughout your setting.
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Game Master's Journey 162: Art & Cartography in RPGs with Mike Schley
03/07/2017 Duration: 01h06minMike Schley joins the show to discuss art, mapping and worldbuilding in RPGs. He discusses his new Schleyscapes Kickstarter and his setting of Fernweh.
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GMJ 161: DMG Chapter 1: Factions & Organizations
27/06/2017 Duration: 01h12minFactions and organizations are a great way to add richness to your world and increase your players' engagement and investment with your setting. Lex discusses how to create organizations, and he illustrates the process with his Honorable Guild of Adventurers Explorers and Scholars and the mystery cults of the gods of Primordia.
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Game Master's Journey 160: Improving a Published Adventure to Make It Your Own
20/06/2017 Duration: 50minEven the best published adventure can be improved by tailoring it to your players and their PCs. Lex discusses some issues with The Hidden Shrine of Tamoachan, and he details some of the changes he's made to the adventure to address these problems. Hopefully this example will help you put your own spin on the next published adventure you run, leading to an even more enjoyable experience for both you and your players.
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Game Master's Journey 159: Mass Combat, Absent Players & Real-World vs. In-Game Religions
15/06/2017 Duration: 01h11minIn this special, Patron-sponsored bonus episode, Lex discusses whether or not we need mass combat rules in our tabletop RPGs. He also presents a listener-GM's fantastic strategy on how to turn player absence into an opportunity for the rest of the group. Finally he gives some thoughts on keeping real-world religious conflicts from ruining the game for everyone.
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GMJ 158: DMG Chapter 1: Creating Settlements for Your Campaigns
12/06/2017 Duration: 01h27minLex continues his series on the Dungeon Master’s Guide with a discussion of creating settlements for your campaign.
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Game Master's Journey 157: Designing The Trickster's Labyrinth
06/06/2017 Duration: 01h25minLex discusses designing The Trickster’s Labyrinth, his first published D&D adventure. He also talks about some of his experiences thus far running The Hidden Shrine of Tamoachan.
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GMJ 156: DMG Chapter 1: Mapping Your Campaign
29/05/2017 Duration: 01h07minLex continues his exploration of the DMG with a discussion of creating maps for your campaign and world. He discusses the bottom-up and top-down approaches to mapping, giving some pros and cons of each. He also considers what to do if you don't have any skills with mapping and provides some campaign map resources to help you with your campaign and world.
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GMJ 155: DMG Chapter 1: Developing Gods & Pantheons for Your World
23/05/2017 Duration: 01h36minLex discusses developing gods and a pantheon for his homebrew world of Primordia. Lex first attempted to base Primordia's gods on the domains in D&D, but finally realized it wasn’t working. Lex shares what he's learned from this and what he thinks is a better approach to creating gods and pantheons for your homebrew world.
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GMJ 154: DMG Chapter 1: Gods of Your World
16/05/2017 Duration: 01h09minLex continues his exploration of the DMG with a discussion of gods and deities in your world. Lex explores different types of pantheons and religious systems, and provides examples from his own homebrew world of Primordia.
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Game Master's Journey 153: Tales from the Yawning Portal Review
09/05/2017 Duration: 01h48minToday Lex discusses Tales from the Yawning Portal, an adventure supplement for Dungeons & Dragons. Lex gives a full review of the book overall and each of the seven included adventures.